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The magic flames are raging. Blades are melting. Souls are reduced to ashes in the fury of battle. The grand finale of the war for the First Temple is upon us. The last trump cards have been played, the reserves are all exhausted, and even the gods have engaged in the plebeian fight. The universe is on the point of collapse. Broken are the chains that held the worlds together. The icy waters of the Baltic cool the scorching sands of the Frontier. The creatures of AlterWorld spill the first blood on the quiet streets of Earth’s cities.
What is Max to do? Become embittered and butcher his enemies? Seize the deserted castles and abandoned lands? Attempt to save the one who had given her life for him? Or try to win the jackpot by finding a way home, back to Earth?
- Sales Rank: #28166 in eBooks
- Published on: 2016-06-01
- Released on: 2016-06-01
- Format: Kindle eBook
Most helpful customer reviews
29 of 30 people found the following review helpful.
AlterWorld was the first book i read in the "LitRPG" genre and introduced me to what is becoming my favorite genre to search for
By Michael Roberts
Alert: Spoilers included in review:
This book is a little difficult to review. AlterWorld was the first book i read in the "LitRPG" genre and introduced me to what is becoming my favorite genre to search for on Amazon. On one hand you can review it as a stand alone novel and judge it on its own merits but because it is the end of a series at the same time you have to take a step back and say, ok does this book draw all the threads together that have been building for 6 books and have an awesome conclusion?
As a stand alone novel I would have to say this book is ok. As the world got more complex the detailed battle descriptions we received in the first three books became briefer and briefer and where once we would get an entire chapter detailing a fight or a dungeon, or going into a forest to grind, instead became paragraphs or sentences and that trend was continued in this book, which was a little disappointing to me as I think with a little more effort those scenes could have been fleshed out a bit more. A couple of items were mentioned but again, nothing like the detailed descriptions we got in the first couple of books. The translation was certainly better this book than the one's we received for books 4,5 and 6 and the story was interesting with Max struggling to not have his actions decided by the belief his followers and the world had in him, but the book still felt rushed in places. Like it was supposed to meet certain story goals and nothing was going to get in the way of those being reached.
Series wise the book also did an ok job in drawing all the story threads to a close. A lot of characters received only token mentions which was a little irritating after a character was a big part of previous books and then only received one mention in this book.Speaking of being rushed, at one point in a chapter you have Asmodeus recruiting Azmodan from the world of Diablo to help him invade Earth and then you learn in a round about way a few pages later that apparently Azmodan was nuked and died along with several Infernal Armies. Those two events probably could have taken up half a book by themselves. The whole intermingling of games on Earth theme was also very interesting and could have been explored in a book on its own, but was just rushed through on the way to the end of the series. As for the ending....I don't want to ruin anything but usually for the end of a series I am looking for an ending that is a little beefy and has some meat to it. This was like a thin soup in a small bowl. There was no substance and not a lot of weight to it. It was like the ending of the book was an afterthought.
I think being rushed was a big part of this series' problem. The first three books were good and had some good characters that we got to know a bit about. After those first three however I feel like the story was just rushed to completion and was missing a lot of the magic that made the first three books so good. Battle/dungeon descriptions, item description, receiving and completing quests, epic looting. It was all missing as the plot expanded. The biggest tragedy in this whole series to me is that you can have this big story with worlds colliding and the main character going from a solo player to controlling a guild and a land without sacrificing the LitRPG elements as long as you are willing to put the time into the writing and story development so it is included. The author mentioned in his note at the end of the book that it took him 2.5 years to write all 7 books of this series. That boggles my mind (look at the gap between the book release dates in the Kingkiller Chronicles, or the series of George RR Martin, or Robert Jordan) but also explains why the last half of the series felt so rushed and like it was missing so much. I don't know if this release schedule was at the urging of his publishers or he just needed money and wanted to capitalize on the surge of popularity LitRPG is going through, or D. Rus is just a really fast writer, but in this rush to get the books out and to get the story from point A to M to Z a lot of the good little details that make books so interesting just were not present. While I was happy to read every book as it came out, now that the series is over I can't help but wish that more time was taken to have the story and characters more fully fleshed out, while still staying true to the LitRPG elements that make these book interesting even as the story expanded What could have been a great series became merely mediocre. I finished the book thinking this was good but could have been better, which is a pretty good way of summing up the entire series. It was ok, but could have been better. A thought which I hope makes you as sad as it does me.
17 of 17 people found the following review helpful.
A little salty, but at least it's over.
By JRR
I feel sort of guilty not loving this one. The first book in the series was amazing. The second? Amazing. The third? Amazing. From there, everything that I liked about the series started leaking out. The whole merging of realities deal kept getting in the way of the fun and wonder that made the genre fun. Now, it's all guns and embarrassing machismo. Most of the RPG is gone. A few notifications, that's really it. And then you get to the end, and it's just over. No closure, just an ending. So many threads left loose. So much potential loot left untouched. This is the last book in the series, and it ends in the same lopped off manner as the others. It really doesn't work. I'm very disappointed, a little confused, but I still can't say I didn't like it. I just expected more.
On a side note, the way the world is left at the end, I don't think I'll be interested in anything else set there. Too much pollution from our world bleeding in already.
4 of 4 people found the following review helpful.
Not up to scratch!
By Andycl
Disappointing! The first few books in the series are well worth reading but go downhill from there. Book 6 felt like an improvement with more involvement with Max on a personal level but that seems to have fallen away in this last book in the series.{spoiler alert}
In retrospect I feel that the negative turning point for the whole series was the death IRL of Max's paladin girlfriend. I will not be in a hurry to buy any new books by this author.
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